My interest in animation goes back to my childhood.
My mother bought Preston Blair's Animation book for the family in the very early 1970's and I still have that same book today, as well as another Blair book, How to animate film cartoons. My fascination with animation saw me experiment with building blocks and modelling clay using a super-8 cine-camera in the late 1970's.
Since then, my interest in the medium has remained but opportunities to indulge have been scarce. It's never really been an obsession but it's always lurked in the deep corners of my mind.
In 2005, being already accomplished in 2D graphics and fine art, I saw Victor Navone's Alien Song video which was fast travelling the world via email. I got the urge to have a go at some simple animation with the intention of one day having my own animation travel the world. Talk about ambition! I just wanted to draw some stick figures and use some software to put them together in a flip-book-style video. But what software?
I went searching to see if there was anything available for the Mac and that's when I discovered Blender. I ignored it at first - 3D was far too complicated for my simple needs - but it was FREE and a small download so I took the chance. Two years later and there's barely a day gone by where I haven't used, thought about, written about or discussed Blender. Now I am obsessed!
Bouncing Ball Animation
This was my first "real" animation and led to my first wiki tutorial.
I spend quite a bit of my spare time investigating and experimenting with the character animation capabilities of Blender and also drifting into other parts of Blender from time to time to see what else it can do. I've been a regular contributor to the Blender wiki tutorials, have some images in Tony Mullen's Introducing character animation with Blender book and also wrote a discussion chapter and tutorial on Shape Keys in the Essential Blender book recently published by the Blender Foundation.
My wiki tutorial contributions:
Bouncing Ball - Lip Sync with Shape Keys - Lattice
Interested in oil painting? See my fine art gallery here.
Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts
Wednesday, July 4, 2007
And so we begin...
The time has come to bring some semblance of order to my experiments in animation - and this blog is the first step in that direction.
My intent is to use this facility to present my views, opinions and thoughts on CG animation, especially using the open source 3D animation application, Blender. I will also present some of my works in progress, completed works and experiments and where relevant, I'll offer information on problem solving or approaches to using Blender. I will also discuss other software I use in relation to these projects.
Well, that's it for my first post. More to follow soon.
My intent is to use this facility to present my views, opinions and thoughts on CG animation, especially using the open source 3D animation application, Blender. I will also present some of my works in progress, completed works and experiments and where relevant, I'll offer information on problem solving or approaches to using Blender. I will also discuss other software I use in relation to these projects.
Well, that's it for my first post. More to follow soon.
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